Tutorials/Introduction to game programming

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This tutorial will be presented by [[User:Richardmechanicalcatnet|Richard Jones]]. Richard has over a decade's experience as a hobbiyst writing video games; he has entered many game programming challenges and created the Python Game Programming Challenge (http://www.pyweek.org/) which has run for the last four years.
This tutorial will be presented by [[User:Richardmechanicalcatnet|Richard Jones]]. Richard has over a decade's experience as a hobbiyst writing video games; he has entered many game programming challenges and created the Python Game Programming Challenge (http://www.pyweek.org/) which has run for the last four years.
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Attendees of this tutorial who wish to follow along must ensure they have a working Python (2.5+) and pyglet (1.1.4+) installation on their system.
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The tutorial will describe the many components that make up a game's code and walk the attendees through development of a simple game. Attendees are '''encouraged''' to follow along and must ensure they have a working Python (2.5+) and pyglet (1.1.4+) installation on their system.
The data to use in the tutorial (if you don't wish to create your own) is in [[Media:Asteroids-data.zip]].
The data to use in the tutorial (if you don't wish to create your own) is in [[Media:Asteroids-data.zip]].
The full source code for the game is http://www.mechanicalcat.net/tech/asteroids.py.html
The full source code for the game is http://www.mechanicalcat.net/tech/asteroids.py.html

Revision as of 17:36, 16 January 2010

This tutorial will be presented by Richard Jones. Richard has over a decade's experience as a hobbiyst writing video games; he has entered many game programming challenges and created the Python Game Programming Challenge (http://www.pyweek.org/) which has run for the last four years.

The tutorial will describe the many components that make up a game's code and walk the attendees through development of a simple game. Attendees are encouraged to follow along and must ensure they have a working Python (2.5+) and pyglet (1.1.4+) installation on their system.

The data to use in the tutorial (if you don't wish to create your own) is in Media:Asteroids-data.zip.

The full source code for the game is http://www.mechanicalcat.net/tech/asteroids.py.html